I have to say he has a solid point there.
What’s particularly true for me is that Attitude has been the thing for character animation for such a long time, and that hasn’t changed even when the dimension shifted from 2D to 3D.
It’s definitely interesting that he pointed out Disney and Pixar are main culprit of this habit in recent years while films like The Illusionist has more… [Read More]
I just finished and submitted my 5 second project for greyscalegorilla.com.
The theme was “straight lines only,” but I came up with a story of a man who is trying to make everything straight line. Basically I recorded 42 street station with my Nexus One and tracked it with PFTrack. Please leave your comment on vimeo and let me know what you think!
Click here to watch… [Read More]
For my own project, i have come to a realization that I would need at least a few light diffuse passes as well as the usual suspects like occulusion and specular.
As most Lightwave users know, LW is not the most lenient when it comes to passes, and it’s in serious need of a long overdue overhaul of its rendering engine.
Anywho, since I’m not going to… [Read More]
Gabe Askew’s Ten by Ten
As I wrote on previous post, creating your own content is ideal but difficult. Not every 3D artist will be successful at it.
I’ve seen few people around me having small to moderate success. I know one that’s trying very hard at it. I’m taking now my own steps to achieve one, but I still have a long way to go.
Then yesterday I’ve seen… [Read More]
Few key things that gave me few thoughts:
Be a Specalist
It makes sense… sort of. In the world where pretty much everybody is on same page, you have to stand out in some ways to be noticed.
But everyday what I see is job posting for jack of all trades. And they won’t hire a 3D bicycle modelling specialist.
I suppose it is a starting point:
Being… [Read More]